Canada Finally Gets a Starring Role in a Zombie Game

Canada has been left out of a global phenomenon spanning movies, TV shows, comic books, novels, and video games. (Arguably I could make this point about everything, but let's stick to zombies for this article, eh.)

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The Walking Dead has taken audiences from the woods of Georgia to the suburbs of D.C. Shawn of the Dead and 28 Days Later imagined an overrun London. Even Norway got the spotlight with its Nazi-zombie horror-comedy classic Dead Snow.

But Canada has been left out of a global phenomenon spanning movies, TV shows, comic books, novels, and video games. (Arguably I could make this point about everything, but let’s stick to zombies for this article, eh.)

Perhaps the winters make our flesh into an unpleasant popsicle-like texture that zombies don’t care for or they just hate hockey or something. Whatever the reason, we have been largely ignored in the oeuvre (although, there was a brief mention in the seminal zombie novel World War Z of American refugees attempting to find refuge in Canada, a bad idea that ultimately led to Franklin Expedition levels of cannibalism.)

But an independent comic book series and video game is trying to change that.

Z’Isle, which is both made and set in Montreal, takes a less well-travelled route to telling a post-apocalyptic tale. In the five issues published thus far, there has been no exposition-heavy origin story: it begins years after humanity was decimated in a war with the dead (another four issues are planned for the first volume, with two other volumes to follow over the next few years). Now, it’s time for various factions to rebuild Canada’s second largest city while fighting what’s left of the zombie hordes and each other. (I didn’t say it was an entirely original plot.)

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