VFX ARTIST WANTED

    • Full Time
    • Montreal, QC
    • Applications have closed.

    Ubisoft

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    Job Description

    As a VFX Artist at Ubi MTL, you will deliver visually impressive moments that positively influence gameplay and enhance the player experience. Be it smoke, fire, an explosion, falling snow, or a waterfall, every one of your effects accents the immersive game world – and often has people wondering, “How did you do that?”

    As a tech-savvy artist, you combine technology and creativity to make the magic happen. You can adapt to a variety of tools while relying on your core talent to create and integrate impactful, high quality, real-time visual effects.

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    What you’ll do

    • Collaborate with the core team to understand the overall creative vision and establish visual effect priorities.
    • Create environment and cinematic effects using particle systems and textures you produce.
    • Partner with programmers to assess needs and develop tools.
    • Work within technical constraints to craft attractive and functional effects.
    • Integrate your created VFX into the engine.
    • Develop effects based on play test results and comments from cross-functional team members (debug and optimize).
    • Adapt to feedback received from the community after live launch (in some cases), balancing expectations with limitations.

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    Qualifications

    What you bring

    • Experience in modelling, texturing, lighting, image processing, or related experience
    • Knowledge of 2D art tools (e.g. Photoshop), compositing software (e.g. After Effects or Nuke), 3D software (e.g. Maya or 3DS Max), and game editors (e.g. Unity or Unreal) *
    • An understanding of basic vector math and art fundamentals (lighting, composition, proportion, colour theory, etc.)
    • Ability to accept feedback and adapt to it
    • A creative and collaborative spirit
    • Exceptional communication, interpersonal, and presentation skills
    • A keen eye for detail

    *Knowledge of procedural generation software (e.g. Houdini) & shader writing and optimization a huge plus*

    Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

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    NO PHONE CALLS PLEASE

    We sincerely thank everyone for their submissions
    but only those selected for an interview will be contacted.

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