LOS ANGELES—This is going to be an important week for two Toronto-made games, but for very different reasons. One is a big gamble for the largest studio in the city, the other a long-awaited title from one of the most highly regarded indie studios in Canada.
Here is how they plan to best use their time to catch the attention of gamers during E3, North America’s largest gaming show.
STARLINK: BATTLE FOR ATLAS BY UBISOFT
The “toys-to-life” genre of videogames is not as high-flying as it was a few years ago, when the space was dominated by Skylanders, followed up by Disney Infinity and Lego Dimensions. Those latter two toy-based games aren’t being made any more, which shows how difficult it is to find success with a product that bridges the physical and the virtual worlds.
But Ubisoft Toronto bets there’s still some life there. With Starlink: Battle for Atlas, the developer believes it has something different on its hands that sets it apart from past attempts. The space-bound action game includes toy spaceships and weaponry that fit over top of the hand-held controller; how you choose to build and arm your ship affects the gameplay onscreen.